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YEAR ZERO + 3 1/2

Summary:

Setting:
World building and magic and the rise of the Satanic Ministry in the aftermath of social, economic, and (approaching) environmental collapse.

Our heroes and villains:
Holy people, healers, warriors, musicians, scholars, critical administrative support, and a chef. Magicians of many flavors. And a puppy. Papas I-V are alive.

What the heck are you talking about?
Papa Emeritus Perpetua/V and our heroine are stumbling toward a forever bond. Stupid mistakes along the way could be more help than harm. The Lords of Hell are manipulating events toward their own goals.

Notes:

A Mild Flood of Notes:

-No beta. If you see something spelled wrong, please call it out. If you see continuity errors, please smack me upside the head.

-Not canon, but that changes anyway...

-No apologies for the violence… things after a collapse are messy.

-Apologies to Emeritus Primo (One) and Emeritus Secondo (Two) admirers. I love those dudes too. But somebody had to be the old school assholes.

-Updates are planned for twice a week. Approximately.

-Yes, I sketched out maps. But... those won’t be posted because I have zero skills in drawing… but I sure do admire those of you who have such talents. I hope the writing is clear enough for you to picture it all.

-Most chapters are designed to be bite-sized. Maybe you can squeeze them in while you’re sitting through a conference call or waiting for the bus stop or looking for your pizza delivery person.

-If you’re here for world-building and character development and lots of silver jewelry, I hope you’ll be pleased.

-If you’re here for sex scenes, please be patient. Chapters 24 and 25 might scratch that itch. Lots of other fics get there faster and better, I know. This IS tagged as a slow burn, though … it's number of chapters-type-slow if not timeline-type-slow.

-For Chapter 30, yep, Mark Twain did it better. He did everything better. Please go check out all of his works. And then fit in a ton of Edgar Allan Poe.

-Of course, a very heartfelt thanks to the Band Ghost for letting us play in their sandbox.

Chapter 1: Prologue, Plus A Deliberately Incomplete Cheat Sheet

Chapter Text

Prologue:

Imagine a Western country after economic and social collapse. Disease and violence and climate change have reshaped the people and the land. Old orders have failed the survivors and fallen by the wayside as their weaknesses have come to light.

Pair this with a secretive spiritual order who’ve masqueraded as a rock band since the 1960s but have been preparing for this time of collapse for centuries.

Add to the mixture the current and rapidly growing emphasis on alternative religions and new, sacred pathways. The NYT has even covered this recently so it must actually be happening.

Squeeze these into a landscape shaped from Western and Central Wisconsin and Mid-Eastern Minnesota.

Shake well.

 

 

 

A Deliberately Incomplete Cheat Sheet (please feel free to return to this as needed so all that typing was not in vain):

Gods/deities: too many to note, most not very important to the plot, except for you-know-who. No one knows why they woke up.

 

“Called for”: deities may lay claim on a person’s service or worship (kind of ‘I licked it so it’s mine’), the person can refuse them but usually doesn’t.

 

Magic:

-Small energy and/or short range/limited use = Gift. Bigger energy and/or longer/wider range = Talent.

-Known Gifts: Growers, various Healers, Truth Seers (Eyes), Water. It is not uncommon for a person to have more than one Gift but these are usually weak.

-Known Talents: Shields, Energy, Water, Growers

-Multi-talents: very, very rare individuals with more than one Talent

-Limits to the use of Talents: humans are not gods. The use of Talent is limited by (a) creativity and (b) available energy. Overusing energy results in exhausting burnout.

-“Sparking”: the first time someone realizes they have a Gift or a Talent

-Old-school types of magic users: sorcerers, mages, necromancers, magicians, etc. Usually in service to a deity.

 

Batteries: Talents can draw from energy that has been stored in silver if the silver touches their body. Only multi-talents (specifically Grower/Shield or Grower/Energy) can store energy in silver. Stored energy can be locked/keyed to specific Talents so that no one else can use it. Most of the energy to be stored is drawn from ley lines or similar sources. No one knows why any of this works.

 

Papa Emeritus Five/V’s current household as of start of Part 1:

- Five (the dude in charge, human, was an Army Ranger and an Army Chaplain, favorite color purple, Water Talent… you have seen the Skeletour posters, one assumes)

- Storm (ghoul)

- Haze (ghoulette)

- Mountain (ghoul)

- Mary (human, scavenger/looter, connected, busker)

- Zepar (human, Grower Gifted, kinda just hanging around)

- Ose (scientist, partnered with Amy, under-utilized)

- Amy (archivist, partnered with Ose, under-utilized)

- Bel (chef, dancer, Water Gifted, over-utilized)

- Alex (fashionista, hair stylist, Healer Gifted, never other than perfectly balanced)

 

Papa Emeritus 1/ One (Primo): fav color white, Grower Talent, married to a multi-Talent

Papa Emeritus 2/ Two (Secondo): fav color green, classic mage, a bruiser

Papa Emeritus 3/ Three (Terzo): fav color blue, Energy (not Shield) Talent, smarter than he acts

Papa Emeritus 4/ Four (Copia): fav color red, scholar/necromancer/classic mage, very shy

 

The Ledger: a localized barter system