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Recent works
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Summary
After the Tempest was conquered, life around the Wayfarers Inn returned to normal. That is until a certain Vukakin visits, claiming her divine sword to have been stolen by a group of shadowy bandits. It seems like a one time incident until more stories of the mysterious bandits begin to pop up around Asteria. Who knows what exactly these strangers are planning, and what do they need with divine artifacts?
Or basically I miss Tavern Talk so I'm continuing the story :)
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Look into the mist and wonder if our fate could be changed by MadsAtLife
Fandoms: Tales from the Stinky Dragon (Podcast)
05 Sep 2024
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Summary
After Paralyte was defeated the interns were promoted to the new Infinights and the old Infinights faded into oblivion. Maybe they’re not ready to be replaced just yet.
Or basically Paralyte being in jail and Spectril comes back to Boulderay accidentally, various things happen and I’m terrible at writing summaries
Recent bookmarks
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It’s A Path I Haven’t Taken (Steps I’ve Never Tread) by Argiepoo
Fandoms: Tavern Talk (Visual Novel)
15 Apr 2025
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It’s a quiet day at the tavern. Fable is my only customer so far today, and the sun is crawling toward the horizon outside the window. After the chaos of the world almost ending a couple times over, it seems everyone is taking a minute to recover.
Not that I could blame anyone—if I had to run around the continent fighting vengeful psychopaths because my bartender was too cowardly to clean up after their own shit, I probably wouldn’t fancy a drink for a while either.
But supposedly there’s a party of some kind in the works in a couple days, to celebrate surviving the apocalypse with the world and the party mostly intact. There’ll be feasting, singing and dancing, playing games and sharing tales—the whole shebang.
It sounds wonderful.
There’s just the one problem.
After the world nearly ended, everyone is hankering for a bit of celebration. Fable invites Innkeep to join the festivities—except, it's not quite that simple. Innkeep hasn't taken a step outside the tavern since it was created, and the thought of doing so now, even for a party with their favorite patrons and closest friends, is unthinkable. Thankfully, they're not alone.
Bookmarked by MadsAtLife
23 Jan 2026
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Summary
Kris broke their promise. They knew the hell they would unleash by refusing to open a dark fountain in Flower King, and still, they couldn’t bring themself to do it. They crawled through an open window into the school, and tossed themself into the abyss at the bottom of the supply closet.
What they didn’t count on was for Susie to follow them.
From the southernmost point in Castle Town, she saw it all—the Knight’s arrival, the fountains bursting from the dark. Even the cell phone Kris left behind, still whirling and shrieking its incoherent tones. Then, suddenly, it turned on, and a single contact appeared: Noelle.
In the crumbling remains of Castle Town, it’s up to Ralsei and Susie to save the prophecy, the darkeners, and in fact, the world as they know it. Armed with a fading connection to the chaos unfolding in the dark, Noelle faces the daunting task of recruiting the refugees of Castle Town for one final battle.
From the Card Kingdom to TV World, from the shelter to the school, the world is growing dark, darker, and darker still.
Bookmarked by MadsAtLife
09 Dec 2025
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Summary
A clear, sunny day greets them when they step through the portal. The sky is a brilliant blue, a stark contrast to the dreadful grey and black that the crew had grown used to in the Black Sea, with faint wisps of white clouds dotting the open expanse. Birds cry and cartwheel freely above them, seagulls and osprey and sandpipers. Sunlight pours down on them from its midday position, warm and bright and nearly golden where it reflects off the sand and the waves. The waving blades of beach grass leading up to the hills of this island are lit up with fuzzy haloes that flicker as they move. Bugs chirp and buzz in cacophonous song, hidden in the living yellow grass.
It’s beautiful, and Chip gets to enjoy it for all of about six seconds.
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or, Chip realizes the hard way he hasn't been in direct sunlight since he died.
Bookmarked by MadsAtLife
07 Oct 2025
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I Find One Weak Spot and Start Unraveling by valeovalairs
Fandoms: Just Roll With It (Podcast), Just Roll With It: Apotheosis (Podcast)
24 Aug 2025
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Summary
Reflected back was Rumi. Perfect, flawless, Rumi.
But it wasn’t actually them in the reflection.
They allowed their concentration on this image drop. They felt their skin begin to shift, to move and to change. They paled, familiar with the shrinking and cracking of bones as they warped to fit a smaller frame. Every thread and bit of flesh tying him together came undone.
Then, as quickly as it had begun, it ended, and the mask was gone. It was like Rumi had never existed.
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Or, The party doesn’t know Rumi’s a changeling yet.
Bookmarked by MadsAtLife
25 Sep 2025
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Summary
Many years ago black fire swept through the Whispering Woods. The Whisperer only managed to save a small portion, and it led to the establishment of WATCH. Now, many generations later, Clarence finally has a successor. A successor who has somehow slipped through everyone's fingers and gone missing.
Dakota fell, gained superpowers, and is now determined to join WATCH as a Guardian. Virion fell of the floating island he called home, and woke up in a strange place with strange new friends. And William fell off a cliff, led to his death by strange blue fireballs, and now might be the only person left capable of saving everything, if only someone can explain to him how to stop falling through the floor.
AUTHOR NOTE: Season 1/Act 1 is complete but this story will most likely be continued in the future.
Bookmarked by MadsAtLife
07 Sep 2025

